Sunday, January 27, 2013

dead space 3 review

Hey all. I got an advance copy for Dead space 3 and thought I would give my impressions. The game is good. Its good for an action game and its passable for a horror game. I played the campaign solo (no friends means no co-op :( ). And it was fun. The overall feel is somewhat different from previous dead space games though. not many tight corridors. thank fully, not much fiddling either. I actually thought the weapon slots were perfect for dead space. if i could carry four like the previous ones, the game would go into full on action territory. so weapon management gives somewhat tension. the story is meh. typical dead space. going there, opening doors, pressing buttons and sort. even the farthest planets in space are not immune to buttons i guess. the environments have good variety though. if u thought the demo looked like lost planet, dont worry, the entire game is not located there. there is actually a cool mechanic when u move from indoors to outdoors that is clever. i wont spoil it coz its very fun when it happens first time (also, every reviewer will spoil it anyway.. atleast let the people who pre-ordered be happy). u have a new enemy group with their own enemy types. some good set peices here and there.. but the follow up to these set peices is very weird in some places. u feel like u suddenly hop into an action sequence mid fight sometimes.. and sometimes, u just sort of walk about. thats really weird. but i dunno.. its for juxtaposition i guess. i played the ps3 version.. no glitches or anything.. smooth gameplay. visuals have a 'seen that' feel though.. weapon crafting also deserves a mention. its fun for the first few times. but i later understood what it meant. on one hand, it removes a lot of grinding. on the other hand, its sort of complex but really simple in theory. i dont think i can explain it properly. but all weapons can be built from scratch. and the combinations should make it very intresting. however, all weapons are built from scratch. so the combinations are pointless. i hope that makes sense. maybe someone else will explain it better. the weapons are good. the system is convoluted and in-the-long-run unnecessary. some sections of the game requires co op partners though. i'm guessing mostly for collectibles.

In the end, i had fun. hope u too. well worth  the full price. game clocked in about 15 hours for me (the again, i suck at dead space. most of my play is trail and error).

P.S. not a very easy plat. not by a long shot.

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